Ивелин обнови решението на 27.03.2012 11:02 (преди почти 13 години)
+#!/usr/bin/env python3
+import os
+import time
+from random import Random
+from itertools import chain
+
+BOARD_SIZE = 48
+
+def print_board(board, wait = False, sleep = False):
+ os.system(['clear','cls'][os.name == 'nt'])
+ print('=' * (BOARD_SIZE + 2), end = '|\n')
+ for row in board:
+ print(*['X' if x else ' ' for x in row], end = ' |\n', sep = '')
+
+ print([[x & 1 for x in row] for row in board])
+ input("Press enter to continue.")
+
+def create_board(fill_rate = 0.3):
+ rand = Random()
+ return [[int(x and x != BOARD_SIZE + 1 and y and y != BOARD_SIZE + 1
+ and rand.normalvariate(0.5,0.2) < fill_rate) for x in range(0,BOARD_SIZE + 2)] for y in range(0,BOARD_SIZE + 2)]
+
+def step_board(board):
+ for row_idx, row in enumerate(board):
+ for cell_idx, cell in enumerate(row):
+ if cell_idx in [BOARD_SIZE + 1, 0] or row_idx in [BOARD_SIZE + 1, 0]:
+ continue
+
+ alive = get_neighbors(row_idx, cell_idx, board)
+ if cell == 1:
+ if (alive - 1) not in [2, 3]:
+ row[cell_idx] = -1
+ elif cell == 0 and alive == 3:
+ row[cell_idx] = 2
??? Нещо ми я няма функцията get_neighbors... Тя прави всичко!
Damn...