Светлин обнови решението на 29.03.2012 23:57 (преди над 12 години)
+#!/usr/bin/env python3
+import os
+import time
+from random import Random
+
+BOARD_SIZE = 48
+
+def print_board(board, wait = False, sleep = False):
+ os.system(['clear','cls'][os.name == 'nt'])
+ print('=' * (BOARD_SIZE + 2), end = '|\n')
+ for row in board:
+ print(*['X' if x else ' ' for x in row], end = ' |\n', sep = '')
+
+ print([[x & 1 for x in row] for row in board])
+ input("Press enter to continue.")
+
+def create_board(fill_rate=0.3):
+ rand = Random()
+ return [[int(x and x != BOARD_SIZE + 1 and y and y != BOARD_SIZE + 1
+ and rand.normalvariate(0.5,0.2) < fill_rate) for x in range(0,BOARD_SIZE + 2)] for y in range(0,BOARD_SIZE + 2)]
+
+def step_board(board):
+ row = len(board)
+ column = len(board[0])
+ neighbours = [[0,]*(row + 2) for i in range(column + 2)]
+ for x in range(1, row - 1):
+ for y in range(1, column - 1):
+ neighbours[x][y] = board[x-1][y-1] + board[x][y-1] + board[x+1][y-1] \
+ + board[x-1][y] + board[x+1][y] + board[x-1][y+1] \
+ + board[x][y+1] + board[x+1][y+1]
+ for x in range(1, row - 1):
+ for y in range(1, column - 1):
+ if board[x][y] == 0 and neighbours[x][y] == 3:
+ board[x][y] = 1
+ else:
+ if board[x][y] == 1 and not neighbours[x][y] in [2,3]:
+ board[x][y] = 0
+ return board
+if __name__ == '__main__':
+ board = create_board()
+ while True:
+ step_board(board)
+ print_board(board)